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Achieve stunning results in less time with Autodesk® 3ds Max® software. Autodesk 3ds Max 2009 introduces time-saving new animation and mapping workflow tools, groundbreaking new rendering technologies, and significantly improved 3ds Max interoperability and compatibility with other industry-standard products such as Autodesk® Maya®.

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Autodesk 3Ds Max 2009 With Keygen
Create stunning 3D in less time. The award-winning Autodesk® 3ds Max® software is the tool of choice for leaders in the game development, television and film industries who are looking for a comprehensive 3D solution that produces results out of the box. Over the years the software has become renowned for its ready-to-use, template-based character rigging system, along with its efficient polygon modeling toolset and UV texturing workflow. Additionally, the software gives you multiple integrated rendering options, including unlimited free network rendering with mental ray® rendering software.

Autodesk 3ds Max 2009 software introduces time-saving new animation and
mapping workflow tools, groundbreaking new rendering technologies, and improved 3ds Max interoperability and compatibility with such industry-standard products as Autodesk® Mudbox™, Autodesk® Maya® and Autodesk® MotionBuilder™ software.

New rendering technologies include the Reveal™ rendering toolset for both iterativeworkflows and dramatically faster, finished renderings, and the ProMaterials™material library for simulating real-world surfaces. The release also deliversnumerous biped enhancements, new UV editing tools, along with improved OBJ and FBX® import and export, which vastly enhance interoperability with Autodesk Mudbox, Maya, MotionBuilder, and other third-party applications.
New Feature Highlights
New Rendering Technologies – With 3ds Max 2009, Autodesk introduces Reveal
rendering, a system that streamlines iterative workflows by giving the artist very precise control over what is rendered: be it their entire scene minus a specific object, one given object, or a specific region of the Viewport/Framebuffer. Another key rendering toolset is the new ProMaterials library for mental ray, which gives artists fast access to professional-quality, building-material shaders such as glossy and matte paints, solid glass, concrete, and more.

New Mapping and Animation Workflow Toolsets – With 3ds Max 2009, biped
now offers animators a more efficient workflow for rigging quadrupeds – along with other features that facilitate the character animation process. The release also delivers new UV editing features including a UV spline mapping tool, and enhanced Pelt and Relax toolsets that streamline the UVW unwrap workflow.
More Support for Inter-Application Workflows – Higher OBJ translation fidelity
and more export options – including improved texture map handling and more import information with regard to face counts per object – facilitates exporting/importing of files from/to Mudbox and other digital sculpting applications. Additionally, improved FBX memory management and new import options support interoperability between 3ds Max and other products such as Maya and MotionBuilder. Lastly, there is now an on-screen, interactive ViewCube™ navigation widget that gives artists a fast and intuitive means of navigating 3D scenes, and a new SteeringWheels™ camera
interface. Both of these features will become standard across Autodesk’s 3D
products – providing users with a consistent navigation experience, even as they move between packages.

Screenshots:




Recommended System Requirements


Software

The 32-bit version of Autodesk® 3ds Max® 2009 software is supported on any of the
following operating systems:
• Microsoft® Windows Vista®
• Microsoft® Windows® XP Professional (SP2 or higher)
The 64-bit version of 3ds Max 2009 software is supported on any of the following
operating systems:
• Microsoft Windows Vista
• Microsoft Windows XP Professional x64
3ds Max 2009 software requires the following browser:
• Microsoft® Internet Explorer® 6 or higher
3ds Max 2009 software requires the following supplemental software:
• DirectX® 9.0c* (required)
* Some features of 3ds Max 2009 are only enabled when used with graphics hardware that
supports Shader Model 3.0 (Pixel Shader and Vertex Shader 3.0). Check with your
manufacturer to determine if your hardware supports Shader Model 3.0.
Hardware
At a minimum, 3ds Max 2009 32-bit software requires a system with:
• Intel® Pentium® IV or AMD Athlon® XP or higher processor
• 512 MB RAM (1 GB recommended)
• 500 MB swap space (2 GB recommended)
• Hardware-accelerated OpenGL and Direct3D supported
• Microsoft Windows – compliant pointing device (optimized for Microsoft®
IntelliMouse®)
• DVD-ROM drive
Note: Apple® computers based on Intel processors and running Microsoft operating
systems are not currently supported.
At a minimum, 3ds Max 2009 64-bit software requires a system with:
• Intel EM64T, AMD Athlon 64 or higher, AMD Opteron® processor
• 1 GB RAM (4 GB recommended)
• 500 MB swap space (2 GB recommended)
• Hardware-accelerated OpenGL and Direct3D supported
• Microsoft Windows – compliant pointing device (optimized IntelliMouse)
• DVD-ROM drive
3ds Max 2009 30-day Trial Minimum System Requirements
Software
The 32-bit version of Autodesk 3ds Max 2009 30-day trial is supported on any of the
following operating systems:
Page 10 of 11
• Microsoft Windows Vista
• Microsoft Windows XP Professional (SP2 or higher)
The 64-bit version of 3ds Max 2009 30-day trial is supported on any of the following
operating systems:
• Microsoft Windows Vista
• Microsoft Windows XP Professional x64
3ds Max 2009 30-day trial requires the following browser:
• Microsoft Internet Explorer 6 or higher
3ds Max 2009 30-day trial requires the following supplemental software:
• DirectX 9.0c (required)
* Some features of 3ds Max 2009 software are only enabled when used with graphics
hardware that supports Shader Model 3.0 (Pixel Shader and Vertex Shader 3.0). Check with
your manufacturer to determine if your hardware supports Shader Model 3.0.


Hardware

At a minimum, 3ds Max 2009 32-bit 30-day trial requires a system with:
• Intel Pentium IV or AMD Athlon XP or higher processor
• 512 MB RAM (1 GB recommended)
• 500 MB swap space (2 GB recommended)
• Hardware-accelerated OpenGL and Direct3D supported
• Microsoft Windows – compliant pointing device (optimized for Microsoft
IntelliMouse)
• DVD-ROM drive
Note: Apple computers based on Intel processors and running Microsoft operating
systems are not currently supported.
At a minimum, 3ds Max 2009 64-bit 30-day trial requires a system with:
• Intel EM64T, AMD Athlon 64 or higher, AMD Opteron processor
• 1 GB RAM (4 GB recommended)
• 500 MB swap space (2 GB recommended)
• Hardware-accelerated OpenGL and Direct3D supported
• Microsoft Windows – compliant pointing device (optimized IntelliMouse)
• DVD-ROM drive


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